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imperialassault:heart:missions:dark_recon [06.07.2018 15:46] – angelegt hua | imperialassault:heart:missions:dark_recon [23.07.2018 06:47] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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==== Mission Briefing ==== | ==== Mission Briefing ==== | ||
- | //The two execution skiffs hover over the looming Pit of Carkoon. One of the Weequay drivers takes a moment | + | //You fly over the busy streets |
- | Your allies struggle for control | + | Upon landing, your heart sinks when you realize |
- | * Colored mission tokens on interior spaces represent hatches. Colored | + | * Doors are locked. |
- | * A figure on a Skiff can perform | + | * Neutral |
- | * A figure in an exterior space can perform | + | * A hero can spend 2 movement points to push an adjacent |
- | * Once during his activation, if a hero controls a terminal, he may move the ladder of the same color up to 2 spaces, ignoring terrain. | + | * When a hero withdraws, he is incapacitated instead. When activating, he receives only 1 action |
- | * When a ladder enters a space adjacent to a Rebel figure, heroes may place that figure on the corresponding Skiff. | + | * The mission will progress |
- | * Heroes on Skiffs gain: 1 {{: | + | * The heroes deploy |
- | * The mission will progress | + | |
- | * The heroes deploy, divided as evenly as possible between | + | |
==== Map ==== | ==== Map ==== | ||
- | {{: | + | {{: |
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- | ==== Allies ==== | ||
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- | The Rebels won the following units as allies and can choose to bring **ONE** | ||
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- | |{{http:// | ||
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