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imperialassault:heart:missions:disruption [20.11.2018 20:18] – angelegt huaimperialassault:heart:missions:disruption [20.11.2018 20:41] (aktuell) hua
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-====== From Dark Clutches ======+====== Disruption ======
  
 [[:imperialassault:kampagne|<Zurück zur Kampagne>]] [[:imperialassault:kampagne|<Zurück zur Kampagne>]]
  
-{{http://www.strategiespiele-bern.ch/dokuwiki/lib/exe/fetch.php/imperialassault:heart:missions:ia_from_dark_clutches.jpg?nolink&386x600}}+{{:imperialassault:heart:missions:ia_mission_disruption.jpg?nolink&377x600}}
  
 ==== Mission Briefing ==== ==== Mission Briefing ====
Zeile 13: Zeile 13:
 //You seize your opportunity and dive into the fray toward your targets. As you approach, the protesters continue to flee into the streets and sewers in search of safety, screaming for someone to save them. // //You seize your opportunity and dive into the fray toward your targets. As you approach, the protesters continue to flee into the streets and sewers in search of safety, screaming for someone to save them. //
  
-   *+   Neutral mission tokens represent protesters. A hero can interact with a protester to claim it. Then, that hero may test {{:imperialassault:icons:ia_icon_insight.jpg?nolink&15x15}}. If he succeeds, he gains 2 movement points. A figure can attack a protester (Health: 5, Defense: None). If a protester is defeated, the Imperial player claims it. When the mission progresses, increase {{:imperialassault:icons:ia_icon_threat.jpg?nolink&15x15}}by X, where X is the number of protesters the Imperial player claimed. 
 +  * At the start of each Status Phase, if either the Rebels or Imperial player controls a protester, that side claims that protester. 
 +  * The Imperial Officer is Zaaryn. Apply +3 Health to Zaaryn. 
 +  * When Maul or the Imperial Officer is defeated, set that figure aside. 
 +  * The mission will progress at the start of the Status Phase if Maul and Zaaryn are both defeated ({{http://www.strategiespiele-bern.ch/dokuwiki/lib/exe/fetch.php/imperialassault:icons:ia_icon_rebellion.jpg?nolink&15x15}}). The mission ends at the end of Round 8 or when all heroes are wounded.
  
-Neutral mission tokens represent protesters. A hero can interact with a protester to claim it. Then, that hero may test {{:imperialassault:icons:ia_icon_insight.jpg?nolink&15x15}}If he succeeds, he gains 2 movement points. A figure can attack a protester (Health: 5, Defense: None). If a protester is defeated, the Imperial player claims it. When the mission progresses, increase {{:imperialassault:icons:ia_icon_threat.jpg?nolink&15x15}}by X, where X is the number of protesters the Imperial player claimed.+==== Map ====
  
-  *+{{:imperialassault:heart:missions:ia_disruption_map.jpg?nolink&1200x1050}}
  
-At the start of each Status Phase, if either the Rebels or Imperial player controls a protester, that side claims that protester.+==== Available Allies ====
  
-  *+|{{:imperialassault:allies:ia_wookie-warriors.jpg?nolink&200x309}} |  |  |
  
-The  Imperial Officer  is Zaaryn. Apply +3 Health to Zaaryn. +\\
- +
-  * +
- +
-When  Maul  or the  Imperial Officer  is defeated, set that figure aside. +
- +
-  * +
- +
-The mission will progress at the start of the Status Phase if  Maul  and Zaaryn are both defeated ({{http://www.strategiespiele-bern.ch/dokuwiki/lib/exe/fetch.php/imperialassault:icons:ia_icon_rebellion.jpg?nolink&15x15}}). The mission ends at the end of Round 8 or when all heroes are wounded. +
- +
-==== Map ==== +
- +
-{{:imperialassault:heart:missions:ia_disruption_map.jpg?nolink&1200x1050}}+
  
imperialassault/heart/missions/disruption.1542745087.txt.gz · Zuletzt geändert: 20.11.2018 20:18 von hua