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| Nächste Überarbeitung | Vorherige Überarbeitung | ||
| imperialassault:jabbasrealm:missions:extortion [29.04.2018 16:12] – angelegt hua | imperialassault:jabbasrealm:missions:extortion [23.07.2018 06:47] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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| - | ===== Moment of Fate ===== | + | ====== Extortion ====== |
| [[: | [[: | ||
| Zeile 7: | Zeile 7: | ||
| ==== Mission Briefing ==== | ==== Mission Briefing ==== | ||
| - | //Onar reluctantly shows you the ransom note, which demands the Aqualish come and make " | + | //Onar reluctantly shows you the ransom note, which demands the Aqualish come and make " |
| //You don't let him leave alone.// | //You don't let him leave alone.// | ||
| - | \\ | + | //The bouncer at the Andoan gambling den recognizes Onar. You sense long ago-earned respect, and fear, as the guard walks away for the night.// |
| - | //The bouncer at the Andoan gambling den recognizes Onar. You sense longago-earned respect, and fear, as the guard walks away for the night.// | + | |
| - | * | + | |
| + | * Rebel mission tokens represent captives. Captives are neutral figures. At the start of each Status Phase, Rebels can move each captive up to 5 spaces minus 1 space for each Imperial figure adjacent to that captive at the start of the Status Phase. | ||
| + | * Neutral mission tokens represent exits. | ||
| + | * A Rebel figure can interact with the door to the Cellar (4 {{: | ||
| + | * The mission ends when all captives are adjacent to an exit ({{: | ||
| - | Doors are locked. | + | ==== **Map** ==== |
| - | * | + | {{: |
| - | Rebel mission tokens represent captives. Captives are neutral figures. At the start of each Status Phase, Rebels can move each captive up to 5 spaces minus 1 space for each Imperial figure adjacent to that captive at the start of the Status Phase. | + | Allies |
| - | | + | The Rebels won the following units as allies and can choose to bring **ONE** |
| - | Neutral mission tokens represent exits. | + | |{{: |
| - | * | + | \\ |
| - | + | ||
| - | A Rebel figure can interact with the door to the Cellar (4 {{: | + | |
| - | + | ||
| - | * | + | |
| - | + | ||
| - | The mission ends when all captives are adjacent to an exit ({{: | + | |
| - | + | ||
| - | ==== **Map** ==== | + | |
| - | + | ||
| - | {{: | + | |