Hier werden die Unterschiede zwischen zwei Versionen der Seite angezeigt.
Nächste Überarbeitung | Vorherige Überarbeitung | ||
imperialassault:jabbasrealm:missions:mutiny [01.07.2018 17:38] – angelegt hua | imperialassault:jabbasrealm:missions:mutiny [23.07.2018 06:47] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
---|---|---|---|
Zeile 3: | Zeile 3: | ||
[[: | [[: | ||
- | {{: | + | {{: |
==== Mission Briefing ==== | ==== Mission Briefing ==== | ||
- | //En route to the safe tone, your Pilot notices a strange reading and discovers an Imperial tracking beacon amongst | + | //The two execution skiffs hover over the looming Pit of Carkoon. One of the Weequay drivers takes a moment |
- | Tracing | + | Your allies struggle for control of the second skiff. Fight for your lives!// |
- | * Doors are locked. | + | * Colored mission tokens on interior spaces represent hatches. Colored mission tokens on exterior spaces represent ladders. A figure can move between hatches and ladders of the same color as if they were adjacent spaces. |
- | * A Rebel figure | + | * A figure |
- | * When a terminal | + | * A figure in an exterior space can perform {{: |
- | * The mission will progress the first time a door is opened | + | * Once during his activation, if a hero controls |
- | + | * When a ladder enters a space adjacent to a Rebel figure, heroes may place that figure on the corresponding Skiff. | |
- | of Round 7. | + | * Heroes on Skiffs gain: 1 {{: |
+ | * The mission will progress | ||
+ | * The heroes deploy, divided as evenly as possible between the blue points. | ||
==== Map ==== | ==== Map ==== | ||
- | {{: | + | {{: |
==== ==== | ==== ==== | ||
- | |||
- | ==== Special Setup ==== | ||
- | |||
- | Heroes cannot bring Alliance Rangers as allies. | ||
==== Allies ==== | ==== Allies ==== |