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imperialassault:jabbasrealm:missions:mutiny [01.07.2018 17:52] huaimperialassault:jabbasrealm:missions:mutiny [23.07.2018 06:47] (aktuell) – Externe Bearbeitung 127.0.0.1
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 ==== Mission Briefing ==== ==== Mission Briefing ====
  
-//The two execution skiffs hover over the looming Pit of Carkoon. One of the Weequay drivers takes a moment to salute Jabba the Hutt's approaching barge, when you make your move. A headbutt topples the pirate into the controls, sending the skiff into a dive. The craft crashes\\ +//The two execution skiffs hover over the looming Pit of Carkoon. One of the Weequay drivers takes a moment to salute Jabba the Hutt's approaching barge, when you make your move. A headbutt topples the pirate into the controls, sending the skiff into a dive. The craft crashes and crumples, throwing you from the wreckage. Your captors fare worse, being swallowed by the excited Sarlacc. The surviving Gamorrean is shaken, but staggers to his feet and readies his axe.\\
-and crumples, throwing you from the wreckage. Your captors fare worse, being swallowed by the excited Sarlacc. The surviving Gamorrean is shaken, but staggers to his feet and readies his axe.\\+
 Your allies struggle for control of the second skiff. Fight for your lives!// Your allies struggle for control of the second skiff. Fight for your lives!//
   * Colored mission tokens on interior spaces represent hatches. Colored mission tokens on exterior spaces represent ladders. A figure can move between hatches and ladders of the same color as if they were adjacent spaces.   * Colored mission tokens on interior spaces represent hatches. Colored mission tokens on exterior spaces represent ladders. A figure can move between hatches and ladders of the same color as if they were adjacent spaces.
-  * A figure on a Skiff can perform remote attacks as though it was on the ladder corresponding to the hatch on that Skiff. When an attack is declared this way, apply +2 Accuracy to the attack results. +  * A figure on a Skiff can perform {{:imperialassault:icons:ia_icon_remote_attack.jpg?nolink&15x15}}attacks as though it was on the ladder corresponding to the hatch on that Skiff. When an attack is declared this way, apply +2 Accuracy to the attack results. 
-  * A figure in an exterior space can perform remote attacks targeting a figure on a Skiff as though the target was on the corresponding ladder. When an attack is declared this way, apply -2 Accuracy to the attack results.+  * A figure in an exterior space can perform {{:imperialassault:icons:ia_icon_remote_attack.jpg?nolink&15x15}}attacks targeting a figure on a Skiff as though the target was on the corresponding ladder. When an attack is declared this way, apply -2 Accuracy to the attack results.
   * Once during his activation, if a hero controls a terminal, he may move the ladder of the same color up to 2 spaces, ignoring terrain.   * Once during his activation, if a hero controls a terminal, he may move the ladder of the same color up to 2 spaces, ignoring terrain.
   * When a ladder enters a space adjacent to a Rebel figure, heroes may place that figure on the corresponding Skiff.   * When a ladder enters a space adjacent to a Rebel figure, heroes may place that figure on the corresponding Skiff.
-  * Heroes on Skiffs gain: 1 {{:imperialassault:icons:ia_icon_strain.jpg?nolink&15x15}}Choose an adjacent, small, hostile figure and test {{:imperialassault:icons:ia_icon_strength.jpg?nolink&15x15}}. If you receive 2 or more successes, \\ place that figure in a space adjacent to the corresponding skiff ladder, and that figure suffers 1 {{:imperialassault:icons:ia_icon_damage.jpg?nolink&15x15}}. If that figure is placed in the \\ Sariacc Pit, it is defeated.+  * Heroes on Skiffs gain: 1 {{:imperialassault:icons:ia_icon_strain.jpg?nolink&15x15}}Choose an adjacent, small, hostile figure and test {{:imperialassault:icons:ia_icon_strength.jpg?nolink&15x15}}. If you receive 2 or more successes, place that figure in a space adjacent to the corresponding skiff ladder, and that figure suffers 1 {{:imperialassault:icons:ia_icon_damage.jpg?nolink&15x15}}. If that figure is placed in the Sariacc Pit, it is defeated.
   * The mission will progress at the end of Round 2 ({{http://www.strategiespiele-bern.ch/dokuwiki/lib/exe/fetch.php/imperialassault:icons:ia_icon_rebellion.jpg?nolink&15x15}}). The mission ends when all heroes are wounded or at the end of Round 8.   * The mission will progress at the end of Round 2 ({{http://www.strategiespiele-bern.ch/dokuwiki/lib/exe/fetch.php/imperialassault:icons:ia_icon_rebellion.jpg?nolink&15x15}}). The mission ends when all heroes are wounded or at the end of Round 8.
   * The heroes deploy, divided as evenly as possible between the blue points.   * The heroes deploy, divided as evenly as possible between the blue points.
imperialassault/jabbasrealm/missions/mutiny.1530467525.txt.gz · Zuletzt geändert: 23.07.2018 06:47 (Externe Bearbeitung)