Benutzer-Werkzeuge

Webseiten-Werkzeuge


Unterschiede

Hier werden die Unterschiede zwischen zwei Versionen gezeigt.

Link zu der Vergleichsansicht

Nächste Überarbeitung
Vorherige Überarbeitung
imperialassault:tyrants:missions:the_final_order [28.02.2020 16:30]
hua angelegt
imperialassault:tyrants:missions:the_final_order [28.02.2020 17:01] (aktuell)
hua
Zeile 1: Zeile 1:
-====== The Finale ​Order ======+====== The Final Order ======
  
 [[:​imperialassault:​kampagne|<​Zurück zur Kampagne>​]] [[:​imperialassault:​kampagne|<​Zurück zur Kampagne>​]]
Zeile 5: Zeile 5:
 ===== Mission Briefing ===== ===== Mission Briefing =====
  
-//Thrawn has been tracking you closely ever since you joined up with the Spectres. ​You are certain that you haven'​t given away the Spectres' ​location, but its starting ​to become ​real problemOne that needs solving ​if you want to stay ahead of Thrawn.//+//You hear the heated debate in the Ghost's common room well before you see it. "This could be our best chance ​to take the fight to Thrawn,"​ insists Ezra, gesturing toward ​holographic depiction of Lothal, complete with several Star Destroyers in orbit"I know this might be a trap, but what if it isn't? We've been working hard to find an opening to strike back at Thrawn."//
  
-//Your contact on Lothal, N-4M, has good news. "I have purchased certain Imperial clearance codes,"​ the droid says. "I believe it will give you access ​to one particular location: the secondary docking bay of the Star Destroyer // Chimaera//​."​N-4M doesn'​t need to explain how you can use this information. Thrawn'​s ​infiltrator droids are all controlled from his flagship. A surgical strike at its heart could give you just the breathing\\ +//You interrupt ​to ask what'​s ​going on.//
-room you need.//+
  
-//After successfully sneaking aboard the // Chimaera //using stolen docking codesyou move cautiously through the corridors of the massive Star DestroyerAt the door to the infiltrator ​druid processing center, a Death Trooper guard steps in your path"​Access codes?" //+//"An Imperial engineer got us a message," says Kanan"He wants to defect, and he says he can get us into the datavault containing everything Thrawn'​s ​infiltrator ​droids have gathered."​ You have to simply imagine the significant look on Kanan'​s face as his mask tilts in your directionInformation that gives him an edge on the Rebellion. But someone just letting us inIt sounds too good to be true."//
  
-//Your hesitation is unacceptableand the trooper levels his rifle//.+//"​We'​d never even get to the ground with Thrawn'​s goons everywhere," says Zeb. "Every Imperial in the sector probably knows what we look like."//
  
-   * Doors are locked. +//You step forward. The Spectres ​are important to the RebellionThey can't afford to take the chanceBut you can.//
-  * Imperial mission tokens represent security stations. A figure ​can attack a security station (Health: 2 plus the threat level; Defense: 1 {{:​imperialassault:​icons:​ia_icon_defence.jpg?​nolink&​13x12}})When all 3 security stations are destroyed, the doors unlock. +
-  * The mission will progress when a door opens ({{http://www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_rebellion.jpg?​nolink&​15x15}}). The mission ends at the end of Round 6 or when all heroes are wounded.+
  
-==== Map ====+XXX
  
-{{:​imperialassault:​tyrants:​missions:​ia_the_admirals_grip_map.jpg?​nolink&​1200x1108}}+//You meet the Imperial defector not far from a small settlement on LothalHe presses a code cylinder into your palm and teils you the location of an Imperial datavault containing intel critical to Thrawn.//
  
-==== Special Setup ====+   * The door to the Trophy Room is locked. 
 +  * Neutral mission tokens are insights. 
 +  * While attacking a hero, Imperial figures may apply -1 {{:​imperialassault:​icons:​ia_icon_damage.jpg?​nolink&​12x12}}to the attack results to place 1 insight on that hero's sheet. 
 +  * The mission will progress at the start of the Status Phase ({{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_rebellion.jpg?​nolink&​15x15}}). The mission ends at the end of Round 7 or when all heroes are wounded.
  
-Increase {{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_threat.jpg?​nolink&​14x14}}{{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​white_spacer.jpg?​nolink&​7x14}}by twice the threat level and resolve an optional deployment.+==== Map ====
  
-==== Allies (Expansion Rules) ====+{{:​imperialassault:​tyrants:​tyrants:​missions:​ia_the_final_order_map.jpg?​nolink&​1200x874}}
  
-During the Tyrants of Lothal mini campaign, Rebel players follow a different procedure when choosing to deploy an ally in a mission. \\ During step 7 of "​Campaign Mission ​Setup," after the Rebel players choose and deploy an ally, the Imperial player ​no longer gains threat ​equal to the Deployment cost listed on the ally's Deployment cardInstead, ​the Imperial player gains threat ​equal to half that cost (rounded up) and may resolve an optional deployment. Then, the Imperial player places strain tokens equal to half of the ally's Deployment cost (rounded down) in their play area. \\ During step 1 of the Status Phase, after gaining threat equal to the threat level, the Imperial player discards one strain token from their play area to increase threat by two. The Imperial player does this each round until there are no strain tokens in their play area. If the ally is defeated, the Imperial player discards any remaining strain tokens in their play area. They do not gain threat for tokens discarded this way.+==== Special ​Setup ==== 
 + 
 +The Imperial player ​claims neutral mission tokens ​equal to the threat level. Increase {{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_threat.jpg?​nolink&​14x14}}{{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​white_spacer.jpg?​nolink&​7x14}}by twice the threat ​level and resolve an optional deployment.
  
 ==== Available Allies ==== ==== Available Allies ====
 +
 +If playing a mini campaign, heroes may not bring an ally.
  
imperialassault/tyrants/missions/the_final_order.1582907427.txt.gz · Zuletzt geändert: 28.02.2020 16:30 von hua