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imperialassault:tyrants:missions:the_final_order [28.02.2020 16:57]
hua
imperialassault:tyrants:missions:the_final_order [28.02.2020 17:01] (aktuell)
hua
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-====== The Finale ​Order ======+====== The Final Order ======
  
 [[:​imperialassault:​kampagne|<​Zurück zur Kampagne>​]] [[:​imperialassault:​kampagne|<​Zurück zur Kampagne>​]]
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 //You step forward. The Spectres are important to the Rebellion. They can't afford to take the chance. But you can.// //You step forward. The Spectres are important to the Rebellion. They can't afford to take the chance. But you can.//
  
-****+XXX
  
 //You meet the Imperial defector not far from a small settlement on Lothal. He presses a code cylinder into your palm and teils you the location of an Imperial datavault containing intel critical to Thrawn.// //You meet the Imperial defector not far from a small settlement on Lothal. He presses a code cylinder into your palm and teils you the location of an Imperial datavault containing intel critical to Thrawn.//
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   * Neutral mission tokens are insights.   * Neutral mission tokens are insights.
   * While attacking a hero, Imperial figures may apply -1 {{:​imperialassault:​icons:​ia_icon_damage.jpg?​nolink&​12x12}}to the attack results to place 1 insight on that hero's sheet.   * While attacking a hero, Imperial figures may apply -1 {{:​imperialassault:​icons:​ia_icon_damage.jpg?​nolink&​12x12}}to the attack results to place 1 insight on that hero's sheet.
-  * The mission will progress at the start of the Status Phase  ({{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_rebellion.jpg?​nolink&​15x15}}). The mission ends at the end of Round 7 or when all heroes are wounded.+  * The mission will progress at the start of the Status Phase ({{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_rebellion.jpg?​nolink&​15x15}}). The mission ends at the end of Round 7 or when all heroes are wounded.
  
 ==== Map ==== ==== Map ====
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 The Imperial player claims neutral mission tokens equal to the threat level. Increase {{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_threat.jpg?​nolink&​14x14}}{{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​white_spacer.jpg?​nolink&​7x14}}by twice the threat level and resolve an optional deployment. The Imperial player claims neutral mission tokens equal to the threat level. Increase {{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​ia_icon_threat.jpg?​nolink&​14x14}}{{http://​www.strategiespiele-bern.ch/​dokuwiki/​lib/​exe/​fetch.php/​imperialassault:​icons:​white_spacer.jpg?​nolink&​7x14}}by twice the threat level and resolve an optional deployment.
- 
-==== Allies (Expansion Rules) ==== 
- 
-During the Tyrants of Lothal mini campaign, Rebel players follow a different procedure when choosing to deploy an ally in a mission. \\ During step 7 of "​Campaign Mission Setup,"​ after the Rebel players choose and deploy an ally, the Imperial player no longer gains threat equal to the Deployment cost listed on the ally's Deployment card. Instead, the Imperial player gains threat equal to half that cost (rounded up) and may resolve an optional deployment. Then, the Imperial player places strain tokens equal to half of the ally's Deployment cost (rounded down) in their play area. \\ During step 1 of the Status Phase, after gaining threat equal to the threat level, the Imperial player discards one strain token from their play area to increase threat by two. The Imperial player does this each round until there are no strain tokens in their play area. If the ally is defeated, the Imperial player discards any remaining strain tokens in their play area. They do not gain threat for tokens discarded this way. 
  
 ==== Available Allies ==== ==== Available Allies ====
imperialassault/tyrants/missions/the_final_order.1582909054.txt.gz · Zuletzt geändert: 28.02.2020 16:57 von hua